Username   Password
lost password?  not registered yet?   autologin

The Last Knights is a Massively Multiplayer Online Real Time Strategy Game (MMORTS) set in Medieval Europe/Asia.

This is an online real-time strategy game (rts) where you are an officer in the army of one of 60 different countries in medieval Europe and Asia. You build your army while climbing the ranks, getting stronger while your soldiers and yourself gain experience and your army grows larger in size. Once you rank high enough you can unite lower officers (other players) and fight huge online battles to attack one of the other countries.

This Medieval army and battle game is a long running massive multiplayer real-time online strategy game (MMORTS) where you are part of the national and international military balance and politics. Your goals are first to improve your own army, but also to defend the territory of your country and make it the leading power in the world.

Your attacks are only limited by the soldiers that get injured in your fights. If they get injured you will have to wait for them to get healed some points every 30 minutes. You can miss a few soldiers of your army but if too many are injured the others and yourself run a greater risk in the next battle.

This game features:
  • More action and suspense than any other text-based game.
  • Web-Based game: In this Web-Based RTS game all actions can be done online and through your browser.
  • Medieval game: all units, maps and countries are taken from the Medieval times
  • Your own soldiers to command. Every soldier is unique, having a name, strength, type (archers, swordmen etc), experience and skill level.
  • Soldiers gain experience through battles with robbers, pirates, barbarians or other armies.
  • Soldiers can get injured, captured or in the worst case killed if you are a reckless commander.
  • You lead your soldiers in battle, running the same risks as they.
  • 47 different soldier types all taken from the Medieval Era.
  • 30 different countries to join.
  • 25 ranks to climb as officer, from Private to Emperor.
  • Alternating maps of medieval europe and asia. Travel around your country, or even expand it at the cost of another country.
  • Communication with and dependency on other officers (players) in a single larger army. Unite lower ranked players or join a higher general.
  • Large scale online army creation and strategies.
  • Fight huge battles online as you join armies together to defeat your enemy!

    More information/help
    Site statistics
    Game's political map
    Register as new user

  • TLK age 76 starting in 1 hours and 56 minutes.

    Similar games

    For King and Country
    TLK too easy for you? Try For King and Country. A navy is added to rule the seas, which is a necessity if you want to get off your continent or defend against intruders. Many new options to explore.

    TLK News

    Posting on country forum
    We removed the restriction for posting on the country forum to let new players ask questions there and participate in the social aspect of the country before they reach the rank of Lt. Colonel.

    Next age
    Next age there will be some changes to the unit stats. Thanks go to Sindarin for proposing the set of changes. Also, the garrison sizes have been reduces Large cities have a starting garrison of 120 (was 200) Medium cities have a starting garrison of 80 (was 100) Small cities stay at 60. The speed at which these garrisons increase during the age has also been reduced.

    Maintenance
    Tomorrow, October 2nd, around 11:00 we've scheduled some maintenance. We will be up again before 12:00.

    Congratulations Posts
    As most will have noticed by now, these news posts are put to a halt. The reason for this is simple: The winners of the age are already mentioned in the Hall of Fame. This defeats the original purpose of having the winners mentioned in the news so they get some fame for winning.

    Medieval Archer disabled
    Due to abuse, playing Medieval Archer will no longer update the range accuracy of your commander. All commander range accuracies have been reset to 70%.

    Old news


    © 2005–2010 Delft Games || Disclaimer